Suchergebnis: Katalogdaten im Herbstsemester 2016
Informatik Bachelor | ||||||
Bachelor-Studium (Studienreglement 2008) | ||||||
Vertiefung | ||||||
Obligatorische Fächer der Vertiefung | ||||||
Vertiefung Computer and Software Engineering | ||||||
Nummer | Titel | Typ | ECTS | Umfang | Dozierende | |
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252-0210-00L | Compiler Design Findet dieses Semester nicht statt. Die Lerneinheit findet im FS17 wieder statt. | O | 8 KP | 4V + 3U | T. Gross | |
Kurzbeschreibung | Diese Vorlesung benutzt Compiler als Beispiel für moderne Software Entwicklung. Dazu werden die Kernthemen des Compilerbaus behandelt: Syntax Analyse, Symboltabellen, Code Erzeugung. Die Vorlesung und Uebungen geben den Studierenden eine gute Gelegenheit, Muster in diversen Kontexten anzuwenden. | |||||
Lernziel | Learn principles of compiler design, gain practical experience designing and implementing a medium-scale software system. | |||||
Inhalt | This course uses compilers as example to expose modern software development techniques. The course introduces the students to the fundamentals of compiler construction. Students will implement a simple yet complete compiler for an object-oriented programming language for a realistic target machine. Students will learn the use of appropriate tools (parser generators); the implementation language is Java. Throughout the course, students learn to apply their knowledge of theory (automata, grammars, stack machines, program transformation) and well-known programming techniques (module definitions, design patterns, frameworks, software reuse) in a software project. Specific topics: Compiler organization. Lexical analysis. Top-down parsing via recursive descent, table-driven parsers, bottom-up parsing. Symboltables, semantic checking. Code generation for a simple RISC machine: expression evaluation, straight line code, conditionals, loops, procedure calls, simple register allocation techniques. Storage allocation on the stack, parameter passing, runtime storage management, heaps. Special topics as time permits: introduction to global dataflow and its application to register allocation, instruction scheduling. | |||||
Literatur | Aho/Lam/Sethi/Ullmann, Compilers - Principles, Techniques, and Tools (2nd Edition) Muchnick, Advanced Compiler Design and Implementation, Morgan Kaufmann Publishers, 1997 | |||||
Voraussetzungen / Besonderes | Prerequisites: Prior exposure to modern techniques for program construction, knowledge of at least one processor architecture at the assembly language level. | |||||
252-0213-00L | Verteilte Systeme | O | 8 KP | 6G + 1A | F. Mattern, R. Wattenhofer | |
Kurzbeschreibung | Verteilte Kontrollalgorithmen (wechselseitiger Ausschluss, logische Uhren), Kommunikationsmodelle (RPC, synchrone/asynchrone Kommunikation, Broadcast, Ereignisse, Tupelräume), Middleware, Service- und Ressourcen-orientierte Architekturen (SOAP, REST), Sicherheit, Fehlertoleranz (Modelle, Consensus), Replikation (Primary Copy, 2PC, 3PC, Quorum-Systeme), Shared Memory (Spin Locks, Concurrency). | |||||
Lernziel | Kennenlernen von wesentlichen Technologien und Architekturen verteilter Systeme. | |||||
Inhalt | Wir geben eine Einführung in verteilte Systeme (Charakteristika und Konzepte) und diskutieren sodann verteilte Kontrollalgorithmen (Flooding-Verfahren, wechselseitiger Ausschluss, logische Uhren), Basis-Kommunikationsmodelle (Remote-Procedure-Call, Client-Server-Strukturen, synchrone und asynchrone Kommunikation), abstraktere Kommunikationsprinzipien (Broadcast, Ereignisse, Tupelräume), Namensverwaltung, Middleware und Techniken offener Systeme (z.B. REST, SOAP), Infrastruktur für spontan vernetzte Systeme (JINI), Cloud-Computing sowie Sicherheits- und Schutzmechanismen. Da partielle Systemausfälle charakteristisch für verteilte Systeme sind, werden auch Fehlermodelle und Fehlertoleranz-Algorithmen zum systematischen Umgang mit Fehlersituationen besprochen. Wir diskutieren dazu Fehlertoleranzaspekte (Modelle, Consensus, Agreement) sowie Replikationsaspekte (Primary Copy, 2PC, 3PC, Paxos, Quorum-Systeme, verteilter Speicher) und Probleme bei asynchronen Multiprozesssystemen (Shared Memory, Spin Locks, Concurrency). Parallel zur Vorlesung werden einige der Übungen in Form praktischer mehrwöchiger Aufgaben durchgeführt, wobei die Teilnehmer mit der Programmierung von mobilen Plattformen (smartphones) und nachrichtenbasierten Kommunikationsprinzipien vertraut werden. | |||||
Vertiefung Computational Science Die Lehrveranstaltung 151-0107-20L High Performance Computing for Science and Engineering I (HPCSE) im HS kann nur mit der Lehrveranstaltung 401-0686-10L High Performance Computing for Science and Engineering II (HPCSE) im FS zusammen (8 KP) als obligatorisches Fach der Vertiefung angerechnet werden. | ||||||
Nummer | Titel | Typ | ECTS | Umfang | Dozierende | |
252-0206-00L | Visual Computing | O | 8 KP | 4V + 3U | M. Gross, O. Hilliges | |
Kurzbeschreibung | This course acquaints students with core knowledge in computer graphics, image processing, multimedia and computer vision. Topics include: Graphics pipeline, perception and camera models, transformation, shading, global illumination, texturing, sampling, filtering, image representations, image and video compression, edge detection and optical flow. | |||||
Lernziel | This course provides an in-depth introduction to the core concepts of computer graphics, image processing, multimedia and computer vision. The course forms a basis for the specialization track Visual Computing of the CS master program at ETH. | |||||
Inhalt | Course topics will include: Graphics pipeline, perception and color models, camera models, transformations and projection, projections, lighting, shading, global illumination, texturing, sampling theorem, Fourier transforms, image representations, convolution, linear filtering, diffusion, nonlinear filtering, edge detection, optical flow, image and video compression. In theoretical and practical homework assignments students will learn to apply and implement the presented concepts and algorithms. | |||||
Skript | A scriptum will be handed out for a part of the course. Copies of the slides will be available for download. We will also provide a detailed list of references and textbooks. | |||||
Literatur | Markus Gross: Computer Graphics, scriptum, 1994-2005 | |||||
151-0107-20L | High Performance Computing for Science and Engineering (HPCSE) I | W | 4 KP | 4G | M. Troyer, P. Chatzidoukas | |
Kurzbeschreibung | This course gives an introduction into algorithms and numerical methods for parallel computing for multi and many-core architectures and for applications from problems in science and engineering. | |||||
Lernziel | Introduction to HPC for scientists and engineers Fundamental of: 1. Parallel Computing Architectures 2. MultiCores 3. ManyCores | |||||
Inhalt | Programming models and languages: 1. C++ threading (2 weeks) 2. OpenMP (4 weeks) 3. MPI (5 weeks) Computers and methods: 1. Hardware and architectures 2. Libraries 3. Particles: N-body solvers 4. Fields: PDEs 5. Stochastics: Monte Carlo | |||||
Skript | http://www.cse-lab.ethz.ch/index.php/teaching/42-teaching/classes/615-hpcse1 Class notes, handouts | |||||
Vertiefung Theoretische Informatik | ||||||
Nummer | Titel | Typ | ECTS | Umfang | Dozierende | |
252-0209-00L | Algorithms, Probability, and Computing | O | 8 KP | 4V + 2U + 1A | E. Welzl, M. Ghaffari, A. Steger, P. Widmayer | |
Kurzbeschreibung | Advanced design and analysis methods for algorithms and data structures: Random(ized) Search Trees, Point Location, Minimum Cut, Linear Programming, Randomized Algebraic Algorithms (matchings), Probabilistically Checkable Proofs (introduction). | |||||
Lernziel | Studying and understanding of fundamental advanced concepts in algorithms, data structures and complexity theory. | |||||
Skript | Will be handed out. | |||||
Literatur | Introduction to Algorithms by T. H. Cormen, C. E. Leiserson, R. L. Rivest; Randomized Algorithms by R. Motwani und P. Raghavan; Computational Geometry - Algorithms and Applications by M. de Berg, M. van Kreveld, M. Overmars, O. Schwarzkopf. |
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