151-0306-00L  Visualization, Simulation and Interaction - Virtual Reality I

SemesterSpring Semester 2021
LecturersA. Kunz
Periodicityyearly recurring course
Language of instructionEnglish



Courses

NumberTitleHoursLecturers
151-0306-00 GVisualization, Simulation and Interaction - Virtual Reality I
Start in the second week of the Semester.
4 hrs
Thu14:15-18:00ML H 44 »
A. Kunz

Catalogue data

AbstractTechnology of Virtual Reality. Human factors, Creation of virtual worlds, Lighting models, Display- and acoustic- systems, Tracking, Haptic/tactile interaction, Motion platforms, Virtual prototypes, Data exchange, VR Complete systems, Augmented reality, Collaboration systems; VR and Design; Implementation of the VR in the industry; Human Computer Interfaces (HCI).
ObjectiveThe product development process in the future will be characterized by the Digital Product which is the center point for concurrent engineering with teams spreas worldwide. Visualization and simulation of complex products including their physical behaviour at an early stage of development will be relevant in future. The lecture will give an overview to techniques for virtual reality, to their ability to visualize and to simulate objects. It will be shown how virtual reality is already used in the product development process.
• Students are able to evaluate and select the most appropriate VR technology for a given task regarding:
o Visualization technologies displays/projection systems/head-mounted displays
o Tracking systems (inertia/optical/electromagnetic)
o Interaction technologies (sensing gloves/real walking/eye tracking/touch/etc.)
• Students are able to develop a VR application
• Students are able to apply VR to industrial needs
• Students will be able to apply the gained knowledge to a practical realization
• Students will be able to compare different operation principles (VR/AR/MR/XR)
ContentIntroduction to the world of virtual reality; development of new VR-techniques; introduction to 3D-computergraphics; modelling; physical based simulation; human factors; human interaction; equipment for virtual reality; display technologies; tracking systems; data gloves; interaction in virtual environment; navigation; collision detection; haptic and tactile interaction; rendering; VR-systems; VR-applications in industry, virtual mockup; data exchange, augmented reality.
Lecture notesA complete version of the handout is also available in English.
Prerequisites / NoticeVoraussetzungen:
keine
Vorlesung geeignet für D-MAVT, D-ITET, D-MTEC und D-INF

Testat/ Kredit-Bedingungen/ Prüfung:
– Teilnahme an Vorlesung und Kolloquien
– Erfolgreiche Durchführung von Übungen in Teams
– Mündliche Einzelprüfung 30 Minuten

Performance assessment

Performance assessment information (valid until the course unit is held again)
Performance assessment as a semester course
ECTS credits4 credits
ExaminersA. Kunz
Typeend-of-semester examination
Language of examinationEnglish
RepetitionA repetition date will be offered in the first two weeks of the semester immediately consecutive.
Additional information on mode of examinationOral exam

Learning materials

 
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Offered in

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Computational Science and Engineering BachelorElectivesWInformation
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