376-1279-00L  Virtual and Augmented Reality in Medicine

SemesterHerbstsemester 2019
DozierendeR. Riener, O. Göksel, M. Harders
Periodizitätjährlich wiederkehrende Veranstaltung


376-1279-00 VVirtual and Augmented Reality in Medicine Für Fachstudierende und Hörer/-innen ist eine Spezialbewilligung der Dozierenden notwendig.2 Std.
Mo14:15-16:00NO C 60 »
04.11.10:15-12:00ML H 37.1 »
18.11.10:15-12:00ML H 37.1 »
R. Riener, O. Göksel, M. Harders


KurzbeschreibungVirtual and Augmented Reality can support applications in medicine, e.g. for training, planning or therapy. This lecture derives the technical principles of multimodal (audiovisual, haptic, etc.) input devices, displays, and rendering techniques. Examples are presented in the fields of surgical training, intra-operative support, and rehabilitation. The lecture is accompanied by lab demonstrations.
LernzielProvide theoretical and practical knowledge of new principles and applications of multi-modal simulation and interface technologies in medical education, therapy, and rehabilitation.
InhaltVirtual and Augmented Reality have the potential to provide descriptive and practical information for medical applications, while relieving the patient and/or the physician. Multi-modal interactions between the user and the virtual environment facilitate the generation of high-fidelity sensory impressions, by using visual, haptic, and auditory modalities. On the basis of the existing physiological constraints, this lecture derives the technical requirements and principles of multi-modal input devices, displays, and rendering techniques. Several examples are presented that are currently being developed or already applied, for instance in surgical training, intra-operative augmentation, and rehabilitation. The lecture will be accompanied by visits to facilities equipped with current VR and AR equipment.
LiteraturRecommended readings will be announced in the lecture. Selected books covering some of the presented topics are:

• Virtual Reality in Medicine. Riener, Robert; Harders, Matthias; 2012 Springer.
• Augmented Reality: Principles and Practice (Usability). Schmalstieg, Dieter; Hollerer, Tobias; 2016 Pearson.
• Real-Time Volume Graphics. Rezk-Salama, Christof; Engel, Klaus; Hadwiger, Markus; Kniss, Joe; Weiskopf, Daniel; 2006 Taylor & Francis.
• Haptic Rendering: Foundations, Algorithms, and Applications. Lin, Ming; Otaduy, Miguel; 2008 CRC Press.
• Developing Virtual Reality Applications: Foundations of Effective Design. Craig , Alan; Sherman, William; Will, Jeffrey; 2009 Morgan Kaufmann.
Voraussetzungen / BesonderesNotice The course language is English. Any further details will be announced in the first lecture.

The general target group is students of higher semesters as well as PhD students of D-HEST, D-MAVT, D-ITET, D-INFK, D-PHYS. Students of other departments, faculties, and courses are also welcome.


Information zur Leistungskontrolle (gültig bis die Lerneinheit neu gelesen wird)
Leistungskontrolle als Semesterkurs
ECTS Kreditpunkte3 KP
PrüfendeR. Riener, O. Göksel
RepetitionDie Leistungskontrolle wird in jeder Session angeboten. Die Repetition ist ohne erneute Belegung der Lerneinheit möglich.
Prüfungsmodusschriftlich 60 Minuten
Hilfsmittel schriftlichKeine
Diese Angaben können noch zu Semesterbeginn aktualisiert werden; verbindlich sind die Angaben auf dem Prüfungsplan.


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