Andreas Kunz: Catalogue data in Spring Semester 2021 |
Name | Prof. Dr. Andreas Kunz |
Address | Inst. f. Werkzeugmaschinen ETH Zürich, CLT C 13 Clausiusstrasse 33 8092 Zürich SWITZERLAND |
Telephone | +41 44 632 57 71 |
kunz@iwf.mavt.ethz.ch | |
Department | Mechanical and Process Engineering |
Relationship | Adjunct Professor |
Number | Title | ECTS | Hours | Lecturers | |
---|---|---|---|---|---|
151-0075-31L | Paris Hybrid Prerequisite: Enrollment for 151-0075-30L Paris Hybrid in HS20. | 14 credits | 15A | A. Kunz | |
Abstract | Students develop and build a product from A-Z! They work in teams and independently, learn to structure problems, to identify solutions, system analysis and simulations, as well as presentation and documentation techniques. They build the product with access to a machine shop and state of the art engineering tools (Matlab, Simulink, etc). | ||||
Learning objective | The various objectives of the Focus Project are: - Synthesizing and deepening the theoretical knowledge from the basic courses of the 1. - 4. semester - Team organization, work in teams, increase of interpersonal skills - Independence, initiative, independent learning of new topic contents - Problem structuring, solution identification in indistinct problem definitions, searches of information - System description and simulation - Presentation methods, writing of a document - Ability to make decisions, implementation skills - Workshop and industrial contacts - Learning and recess of special knowledge - Control of most modern engineering tools (Matlab, Simulink, CAD, CAE, PDM) | ||||
151-0306-00L | Visualization, Simulation and Interaction - Virtual Reality I | 4 credits | 4G | A. Kunz | |
Abstract | Technology of Virtual Reality. Human factors, Creation of virtual worlds, Lighting models, Display- and acoustic- systems, Tracking, Haptic/tactile interaction, Motion platforms, Virtual prototypes, Data exchange, VR Complete systems, Augmented reality, Collaboration systems; VR and Design; Implementation of the VR in the industry; Human Computer Interfaces (HCI). | ||||
Learning objective | The product development process in the future will be characterized by the Digital Product which is the center point for concurrent engineering with teams spreas worldwide. Visualization and simulation of complex products including their physical behaviour at an early stage of development will be relevant in future. The lecture will give an overview to techniques for virtual reality, to their ability to visualize and to simulate objects. It will be shown how virtual reality is already used in the product development process. • Students are able to evaluate and select the most appropriate VR technology for a given task regarding: o Visualization technologies displays/projection systems/head-mounted displays o Tracking systems (inertia/optical/electromagnetic) o Interaction technologies (sensing gloves/real walking/eye tracking/touch/etc.) • Students are able to develop a VR application • Students are able to apply VR to industrial needs • Students will be able to apply the gained knowledge to a practical realization • Students will be able to compare different operation principles (VR/AR/MR/XR) | ||||
Content | Introduction to the world of virtual reality; development of new VR-techniques; introduction to 3D-computergraphics; modelling; physical based simulation; human factors; human interaction; equipment for virtual reality; display technologies; tracking systems; data gloves; interaction in virtual environment; navigation; collision detection; haptic and tactile interaction; rendering; VR-systems; VR-applications in industry, virtual mockup; data exchange, augmented reality. | ||||
Lecture notes | A complete version of the handout is also available in English. | ||||
Prerequisites / Notice | Voraussetzungen: keine Vorlesung geeignet für D-MAVT, D-ITET, D-MTEC und D-INF Testat/ Kredit-Bedingungen/ Prüfung: – Teilnahme an Vorlesung und Kolloquien – Erfolgreiche Durchführung von Übungen in Teams – Mündliche Einzelprüfung 30 Minuten |